南美洲虚拟现实和增强现实零售市场预测至 2028 年 - COVID-19 影响和按类型(AR 和 VR)和应用程序(在线零售和线下零售)进行的区域分析

Historic Data: 2019-2020   |   Base Year: 2021   |   Forecast Period: 2022-2028


No. of Pages: 73    |    Report Code: TIPRE00024742    |    Category: Electronics and Semiconductor

South America Virtual Reality and Augmented Reality in Retail Market

市场介绍

零售市场中的 SAM 虚拟现实和增强现实细分为巴西、阿根廷和 SAM 的其他地区。 SAM 的几个国家正在大量采用各种技术来缓解和克服各自国家人民面临的不同挑战。基础设施发展是经济增长的关键,带动拉美国家人均收入的提高。基础设施建设有利于提高各国生产力和全球竞争力,进而促进国家经济发展。拉丁美洲的大型基础设施项目催生了商业综合体、购物中心、大卖场、非食品零售店、超市和其他类型的企业。这些变化预计将推动零售业在该地区的扩张,这将对零售市场中 VR 和 AR 的增长产生有利影响。此外,越来越多地采用虚拟现实 (VR) 技术来为在线零售商店提供更好的客户体验,这是推动亚太地区虚拟现实和增强现实零售市场增长的主要因素。

巴西报道南美洲的 COVID-19 病例数量最多,其次是厄瓜多尔、智利、秘鲁和阿根廷等。这场大流行迫使多个国家政府实施封锁并暂停经济活动,以遏制病毒的传播。由于管理机构实施严格的封锁措施,这些国家的零售业务出现下滑。然而,全球品牌在疫情期间对 AR 和 VR 技术进行了大量投资,以便即使在家里也能为顾客提供更好的购物体验。这影响了该地区本地 AR VR 市场参与者的增长,从而对市场增长产生了积极影响。

市场概况和动态

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SAM零售市场的虚拟现实和增强现实预计将从2021年的7999万美元增长到2028年的1.2863亿美元;预计 2021 年至 2028 年的复合年增长率为 7.0%。AR 和 VR 等混合现实技术为企业提供了很多希望,为客户提供与其品牌互动的新方式,无论是通过带他们另一个世界或丰富他们现在所处的世界。由于移动技术的发展,增强现实技术近年来越来越受欢迎,允许客户在购买之前对物品进行可视化和测试。因此,各种零售品牌都在投资这些技术。因此,SAM 零售企业对 AR 和 VR 技术的投资增加预计将推动预测期内 AR 和 VR 在零售市场的增长。

关键细分市场

亚太地区零售市场的虚拟现实和增强现实按类型、应用程序和国家/地区进行细分。从类型上看,零售市场的虚拟现实和增强现实分为增强现实和虚拟现实。 AR 细分市场在 2020 年占据市场主导地位,预计将在预测期内增长最快。根据应用,零售市场中的虚拟现实和增强现实分为线上零售和线下零售。在线零售领域在 2020 年占据市场主导地位,预计将在预测期内增长最快。

主要来源和上市公司

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准备本亚太地区零售市场虚拟现实和增强现实报告时参考的一些主要一手和二手来源包括公司网站、年度报告、财务报告、国家政府文件和统计数据库,其中其他的。报告中列出的主要公司有 Epson America, Inc.;谷歌有限责任公司;印孚瑟斯有限公司;英特尔公司;微软公司; PTC 公司;高通技术公司;和三星电子有限公司等

购买报告的理由

  • 了解亚太地区虚拟现实和增强现实零售市场格局,并确定最有可能保证丰厚回报的细分市场
  • < li>了解亚太地区虚拟现实和增强现实零售市场不断变化的竞争格局,保持领先地位
  • 有效规划亚太地区虚拟现实和增强现实零售市场的并购和合作交易通过识别最有希望销售的细分市场
  • 通过对亚太地区虚拟现实和增强现实零售市场各个细分市场的市场表现进行敏锐而全面的分析,帮助做出明智的业务决策
  • 获取亚太地区2021-2028年各个细分市场的市场收入预测

亚太地区零售市场细分中的虚拟现实和增强现实< /strong>

亚太地区零售市场中的虚拟现实和增强现实 - 按类型

  • AR
  • VR

亚太地区零售市场中的虚拟现实和增强现实 - 通过

应用< /span>

  • 线上零售
  • 线下零售

亚太地区虚拟现实和增强现实零售市场现状 - 按国家/地区

The List of Companies - South America Virtual Reality and Augmented Reality in Retail Market

  1. Epson America, Inc.
  2. Google LLC
  3. Infosys Ltd.
  4. Intel Corporation
  5. Microsoft Corporation
  6. PTC Inc.
  7. Qualcomm Technologies, Inc.
  8. Samsung Electronics Co., Ltd.
Frequently Asked Questions
How big is the South America Virtual Reality and Augmented Reality in Retail Market?

The South America Virtual Reality and Augmented Reality in Retail Market is valued at US$ 79.99 Million in 2021, it is projected to reach US$ 128.63 Million by 2028.

What is the CAGR for South America Virtual Reality and Augmented Reality in Retail Market by (2021 - 2028)?

As per our report South America Virtual Reality and Augmented Reality in Retail Market, the market size is valued at US$ 79.99 Million in 2021, projecting it to reach US$ 128.63 Million by 2028. This translates to a CAGR of approximately 7.0% during the forecast period.

What segments are covered in this report?

The South America Virtual Reality and Augmented Reality in Retail Market report typically cover these key segments-

  • 类型 (AR 和 VR)
  • 应用 (线上零售, 线下零售)
  • What is the historic period, base year, and forecast period taken for South America Virtual Reality and Augmented Reality in Retail Market?

    The historic period, base year, and forecast period can vary slightly depending on the specific market research report. However, for the South America Virtual Reality and Augmented Reality in Retail Market report:

  • Historic Period : 2019-2020
  • Base Year : 2021
  • Forecast Period : 2022-2028
  • Who are the major players in South America Virtual Reality and Augmented Reality in Retail Market?

    The South America Virtual Reality and Augmented Reality in Retail Market is populated by several key players, each contributing to its growth and innovation. Some of the major players include:

  • Epson America, Inc.
  • Google LLC
  • Infosys Ltd.
  • Intel Corporation
  • Microsoft Corporation
  • PTC Inc.
  • Qualcomm Technologies, Inc.
  • Samsung Electronics Co., Ltd.
  • Who should buy this report?

    The South America Virtual Reality and Augmented Reality in Retail Market report is valuable for diverse stakeholders, including:

    • Investors: Provides insights for investment decisions pertaining to market growth, companies, or industry insights. Helps assess market attractiveness and potential returns.
    • Industry Players: Offers competitive intelligence, market sizing, and trend analysis to inform strategic planning, product development, and sales strategies.
    • Suppliers and Manufacturers: Helps understand market demand for components, materials, and services related to concerned industry.
    • Researchers and Consultants: Provides data and analysis for academic research, consulting projects, and market studies.
    • Financial Institutions: Helps assess risks and opportunities associated with financing or investing in the concerned market.

    Essentially, anyone involved in or considering involvement in the South America Virtual Reality and Augmented Reality in Retail Market value chain can benefit from the information contained in a comprehensive market report.