No. of Pages: 87 | Report Code: BMIRE00030753 | Category: Technology, Media and Telecommunications
No. of Pages: 87 | Report Code: BMIRE00030753 | Category: Technology, Media and Telecommunications
TABLE OF CONTENTS
1. Introduction
1.1 The Insight Partners Research Report Guidance
1.2 Market Segmentation
2. Executive Summary
2.1 Key Insights
2.2 Market Attractiveness
3. Research Methodology
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
3.3.1 Hypothesis Formulation:
3.3.2 Developing Base Number:
3.3.3 Data Triangulation:
3.3.4 Country Level Data:
3.4 Key Sources and Factors Considered During the Market Analysis
3.4.1 Key Secondary Sources:
3.4.2 Key Factors Considered:
4. Europe Virtual Reality Puzzle Games Market Landscape
4.1 Overview
4.2 Ecosystem Analysis
4.2.1 List of Vendors in the Value Chain
4.3 Premium Insights
4.3.1 Analysis of Advancement in VR Tech in Gaming
4.3.2 Analysis of Boardgame Experience and Multiplayer Experience in VR Gaming
4.3.2.1 Boardgame Experience in VR Gaming
4.3.2.2 Multiplayer Experience in VR Gaming
4.3.2.2.1 Key Pain Points In Multiplayer Gaming Experience:
5. Europe Virtual Reality Puzzle Games Market - Key Market Dynamics
5.1 Market Drivers
5.1.1 Unique Game Play Mechanism and Immersive Experience
5.1.2 Increased Popularity of Puzzle Games
5.1.3 Rising Disposable Income of Consumers
5.2 Market Restraints
5.2.1 VR Risks for Kids and Teens
5.2.2 Availability of Shooter, Action, and Adventure Games
5.3 Market Opportunities
5.3.1 Growing Importance of VR Puzzles for Educational Purposes
5.3.2 Launch of 5G Technology.
5.4 Future Trends
5.4.1 Mobile and Cloud VR Puzzle Gaming
5.4.2 Metaverse in VR Puzzle Gaming
5.5 Impact of Drivers and Restraints:
6. Virtual Reality Puzzle Games Market - Europe Analysis
6.1 Europe Virtual Reality Puzzle Games Market Revenue (US$ Million), 2020-2030
6.2 Europe Virtual Reality Puzzle Games Market Forecast Analysis
7. Europe Virtual Reality Puzzle Games Market Analysis - by Age
7.1 18 to 34 Years
7.1.1 Overview
7.1.2 18 to 34 Years: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
7.2 Above 35 Years
7.2.1 Overview
7.2.2 Above 35 Years: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
7.3 13 to 17 Years
7.3.1 Overview
7.3.2 13 to 17 Years: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
7.4 Upto 12 Years
7.4.1 Overview
7.4.2 Upto 12 Years: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
8. Europe Virtual Reality Puzzle Games Market Analysis - by Player Type
8.1 Single Player
8.1.1 Overview
8.1.2 Single Player: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
8.2 Multi Player
8.2.1 Overview
8.2.2 Multi Player: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
9. Europe Virtual Reality Puzzle Games Market Analysis - by End Users
9.1 Individuals
9.1.1 Overview
9.1.2 Individuals: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
9.2 Professionals
9.2.1 Overview
9.2.2 Professionals: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
10. Europe Virtual Reality Puzzle Games Market - Country Analysis
10.1 Europe Virtual Reality Puzzle Games Market
10.1.1 Europe Virtual Reality Puzzle Games Market - Revenue and Forecast Analysis - by Country
10.1.1.1 Europe Virtual Reality Puzzle Games Market - Revenue and Forecast Analysis - by Country
10.1.1.2 Germany: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
10.1.1.2.1 Germany: Europe Virtual Reality Puzzle Games Market Breakdown, by Age
10.1.1.2.2 Germany: Europe Virtual Reality Puzzle Games Market Breakdown, by Player Type
10.1.1.2.3 Germany: Europe Virtual Reality Puzzle Games Market Breakdown, by End Users
10.1.1.3 United Kingdom: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
10.1.1.3.1 United Kingdom: Europe Virtual Reality Puzzle Games Market Breakdown, by Age
10.1.1.3.2 United Kingdom: Europe Virtual Reality Puzzle Games Market Breakdown, by Player Type
10.1.1.3.3 United Kingdom: Europe Virtual Reality Puzzle Games Market Breakdown, by End Users
10.1.1.4 France: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
10.1.1.4.1 France: Europe Virtual Reality Puzzle Games Market Breakdown, by Age
10.1.1.4.2 France: Europe Virtual Reality Puzzle Games Market Breakdown, by Player Type
10.1.1.4.3 France: Europe Virtual Reality Puzzle Games Market Breakdown, by End Users
10.1.1.5 Italy: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
10.1.1.5.1 Italy: Europe Virtual Reality Puzzle Games Market Breakdown, by Age
10.1.1.5.2 Italy: Europe Virtual Reality Puzzle Games Market Breakdown, by Player Type
10.1.1.5.3 Italy: Europe Virtual Reality Puzzle Games Market Breakdown, by End Users
10.1.1.6 Russia: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
10.1.1.6.1 Russia: Europe Virtual Reality Puzzle Games Market Breakdown, by Age
10.1.1.6.2 Russia: Europe Virtual Reality Puzzle Games Market Breakdown, by Player Type
10.1.1.6.3 Russia: Europe Virtual Reality Puzzle Games Market Breakdown, by End Users
10.1.1.7 Rest of Europe: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
10.1.1.7.1 Rest of Europe: Europe Virtual Reality Puzzle Games Market Breakdown, by Age
10.1.1.7.2 Rest of Europe: Europe Virtual Reality Puzzle Games Market Breakdown, by Player Type
10.1.1.7.3 Rest of Europe: Europe Virtual Reality Puzzle Games Market Breakdown, by End Users
11. Competitive Landscape
11.1 Heat Map Analysis by Key Players
11.2 Company Positioning & Concentration
11.3 Company Share Analysis of VR Gaming Market
11.4 Sales Range of The Number of VR headsets (2023)
12. Industry Landscape
12.1 Overview
12.2 Market Initiative
12.3 Product Development
12.4 Mergers & Acquisitions
13. Company Profiles
13.1 Ubisoft Entertainment SA
13.1.1 Key Facts
13.1.2 Business Description
13.1.3 Products and Services
13.1.4 Financial Overview
13.1.5 SWOT Analysis
13.1.6 Key Developments
13.2 Taito Corp
13.2.1 Key Facts
13.2.2 Business Description
13.2.3 Products and Services
13.2.4 Financial Overview
13.2.5 SWOT Analysis
13.2.6 Key Developments
13.3 Vertigo Studios BV
13.3.1 Key Facts
13.3.2 Business Description
13.3.3 Products and Services
13.3.4 Financial Overview
13.3.5 SWOT Analysis
13.3.6 Key Developments
13.4 HTC Corp
13.4.1 Key Facts
13.4.2 Business Description
13.4.3 Products and Services
13.4.4 Financial Overview
13.4.5 SWOT Analysis
13.4.6 Key Developments
14. Appendix
14.1 Word Index
14.2 About The Insight Partners
LIST OF TABLES
Table 1. Europe Virtual Reality Puzzle Games Market Segmentation
Table 2. List of Vendors
Table 3. Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
Table 4. Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million) - by Age
Table 5. Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million) - by Player Type
Table 6. Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million) - by End Users
Table 7. Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Country
Table 8. Germany: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Age
Table 9. Germany: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Player Type
Table 10. Germany: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by End Users
Table 11. United Kingdom: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Age
Table 12. United Kingdom: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Player Type
Table 13. United Kingdom: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by End Users
Table 14. France: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Age
Table 15. France: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Player Type
Table 16. France: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by End Users
Table 17. Italy: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Age
Table 18. Italy: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Player Type
Table 19. Italy: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by End Users
Table 20. Russia: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Age
Table 21. Russia: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Player Type
Table 22. Russia: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by End Users
Table 23. Rest of Europe: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Age
Table 24. Rest of Europe: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by Player Type
Table 25. Rest of Europe: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million) - by End Users
Table 26. Company Positioning & Concentration
Table 27. List of Abbreviation
LIST OF FIGURES
Figure 1. Europe Virtual Reality Puzzle Games Market Segmentation, by Country
Figure 2. Europe Virtual Reality Puzzle Games Market - Key Market Dynamics
Figure 3. Impact Analysis of Drivers and Restraints
Figure 4. Europe Virtual Reality Puzzle Games Market Revenue (US$ Million), 2020-2030
Figure 5. Europe Virtual Reality Puzzle Games Market Share (%) - by Age (2022 and 2030)
Figure 6. 18 to 34 Years: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
Figure 7. Above 35 Years: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
Figure 8. 13 to 17 Years: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
Figure 9. Upto 12 Years: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
Figure 10. Europe Virtual Reality Puzzle Games Market Share (%) - by Player Type (2022 and 2030)
Figure 11. Single Player: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
Figure 12. Multi Player: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
Figure 13. Europe Virtual Reality Puzzle Games Market Share (%) - by End Users (2022 and 2030)
Figure 14. Individuals: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
Figure 15. Professionals: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030 (US$ Million)
Figure 16. Europe Virtual Reality Puzzle Games Market, by Key Country - Revenue (2022) (US$ Million)
Figure 17. Europe Virtual Reality Puzzle Games Market Breakdown, by Key Countries, 2022 and 2030 (%)
Figure 18. Germany: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million)
Figure 19. United Kingdom: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million)
Figure 20. France: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million)
Figure 21. Italy: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million)
Figure 22. Russia: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million)
Figure 23. Rest of Europe: Europe Virtual Reality Puzzle Games Market - Revenue and Forecast to 2030(US$ Million)
Figure 24. Heat Map Analysis by Key Players