![reportLogo](https://www.businessmarketinsights.com/assets/images/report_icon.png)
No. of Pages: 82 | Report Code: TIPRE00024738 | Category: Electronics and Semiconductor
No. of Pages: 82 | Report Code: TIPRE00024738 | Category: Electronics and Semiconductor
1.1 Study Scope
1.2 The Insight Partners Research Report Guidance
1.3 Market Segmentation
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
4.1 Market Overview
4.2 APAC PEST Analysis
4.3 Ecosystem Analysis
4.4 Expert Opinion
5.1 Market Drivers
5.1.1 Surge in Adoption of Virtual Reality (VR) Technology to Offer Better Customer Experience Across Online Retail Stores
5.1.2 Soaring Adoption of AR and VR in Marketing
5.2 Market Restraints
5.2.1 Security and Confidential Issues Associated with AR
5.3 Market Opportunities
5.3.1 Rising Investments by Retailers on AR and VR Technologies
5.4 Future Trends
5.4.1 High Adoption Across Retail Brands for Implementing Virtual Fitting Technology
5.5 Impact Analysis of Drivers and Restraints
6.1 APAC Virtual Reality and Augmented Reality in Retail Market Overview
7.1 Overview
7.2 Virtual Reality and Augmented Reality in Retail Market Breakdown, by Type, 2020 and 2028
7.3 AR
7.3.1 Overview
7.3.2 AR: Virtual Reality and Augmented Reality in Retail Market Revenue and Forecast to 2028 (US$ Million)
7.4 VR
7.4.1 Overview
7.4.2 VR: Virtual Reality and Augmented Reality in Retail Market Revenue and Forecast to 2028 (US$ Million)
8.1 Overview
8.2 APAC Virtual Reality and Augmented Reality in Retail Market, by Application (2020 and 2028)
8.3 Online Retail
8.3.1 Overview
8.3.2 Online Retail: Virtual Reality and Augmented Reality in Retail Market – Revenue and Forecast to 2028 (US$ Million)
8.4 Offline Retail
8.4.1 Overview
8.4.2 Offline Retail: Virtual Reality and Augmented Reality in Retail Market – Revenue and Forecast to 2028 (US$ Million)
9.1 Overview
9.1.1 APAC Virtual Reality and Augmented Reality in Retail Market Breakdown, by Country
9.1.1.1 China Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 (US$ Mn)
9.1.1.1.1 China Virtual Reality and Augmented Reality in Retail Market Breakdown, by Type
9.1.1.1.2 China Virtual Reality and Augmented Reality in Retail Market Breakdown, by Application
9.1.1.2 Japan Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 (US$ Mn)
9.1.1.2.1 Japan Virtual Reality and Augmented Reality in Retail Market Breakdown, by Type
9.1.1.2.2 Japan Virtual Reality and Augmented Reality in Retail Market Breakdown, by Application
9.1.1.3 India Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 (US$ Mn)
9.1.1.3.1 India Virtual Reality and Augmented Reality in Retail Market Breakdown, by Type
9.1.1.3.2 India Virtual Reality and Augmented Reality in Retail Market Breakdown, by Application
9.1.1.4 South Korea Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 (US$ Mn)
9.1.1.4.1 South Korea Virtual Reality and Augmented Reality in Retail Market Breakdown, by Type
9.1.1.4.2 South Korea Virtual Reality and Augmented Reality in Retail Market Breakdown, by Application
9.1.1.5 Australia Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 (US$ Mn)
9.1.1.5.1 Australia Virtual Reality and Augmented Reality in Retail Market Breakdown, by Type
9.1.1.5.2 Australia Virtual Reality and Augmented Reality in Retail Market Breakdown, by Application
9.1.1.6 Rest of APAC Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 (US$ Mn)
9.1.1.6.1 Rest of APAC Virtual Reality and Augmented Reality in Retail Market Breakdown, by Type
9.1.1.6.2 Rest of APAC Virtual Reality and Augmented Reality in Retail Market Breakdown, by Application
10.1 Overview
11.1 Overview
11.2 Market Initiative
11.3 New Product Development
12.1 Epson America, Inc.
12.1.1 Key Facts
12.1.2 Business Description
12.1.3 Products and Services
12.1.4 Financial Overview
12.1.5 SWOT Analysis
12.1.6 Key Developments
12.2 Google LLC
12.2.1 Key Facts
12.2.2 Business Description
12.2.3 Products and Services
12.2.4 Financial Overview
12.2.5 SWOT Analysis
12.2.6 Key Developments
12.3 Infosys Ltd.
12.3.1 Key Facts
12.3.2 Business Description
12.3.3 Products and Services
12.3.4 Financial Overview
12.3.5 SWOT Analysis
12.3.6 Key Developments
12.4 Intel Corporation
12.4.1 1.5.1 Key Facts
12.4.2 Business Description
12.4.3 Products and Services
12.4.4 Financial Overview
12.4.5 SWOT Analysis
12.4.6 Key Developments
12.5 Microsoft Corporation
12.5.1 Key Facts
12.5.2 Business Description
12.5.3 Products and Services
12.5.4 Financial Overview
12.5.5 SWOT Analysis
12.5.6 Key Developments
12.6 PTC Inc.
12.6.1 Key Facts
12.6.2 Business Description
12.6.3 Products and Services
12.6.4 Financial Overview
12.6.5 SWOT Analysis
12.6.6 Key Developments
12.7 Qualcomm Technologies, Inc.
12.7.1 Key Facts
12.7.2 Business Description
12.7.3 Products and Services
12.7.4 Financial Overview
12.7.5 SWOT Analysis
12.7.6 Key Developments
12.8 Samsung Electronics Co., Ltd.
12.8.1 Key Facts
12.8.2 Business Description
12.8.3 Products and Services
12.8.4 Financial Overview
12.8.5 SWOT Analysis
12.8.6 Key Developments
13.1 About The Insight Partners
13.2 Glossary of Terms
Table 1. APAC Virtual Reality and Augmented Reality in Retail Market – Revenue and Forecast to 2028 (US$ Million)
Table 2. APAC Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast To 2028 – By Country (US$ Mn)
Table 3. China Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Type (US$ Mn)
Table 4. China Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Application (US$ Mn)
Table 5. Japan Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Type (US$ Mn)
Table 6. Japan Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Application (US$ Mn)
Table 7. India Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Type (US$ Mn)
Table 8. India Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Application (US$ Mn)
Table 9. South Korea Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Type (US$ Mn)
Table 10. South Korea Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Application (US$ Mn)
Table 11. Australia Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Type (US$ Mn)
Table 12. Australia Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Application (US$ Mn)
Table 13. Rest of APAC Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Type (US$ Mn)
Table 14. Rest of APAC Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 – By Application (US$ Mn)
Table 15. Glossary of Term: APAC Virtual Reality and Augmented Reality in Retail Market
Figure 1. APAC Virtual Reality and Augmented Reality in Retail Market Segmentation
Figure 2. APAC Virtual Reality and Augmented Reality in Retail Market Segmentation – By Country
Figure 3. APAC Virtual Reality and Augmented Reality in Retail Market Overview
Figure 4. AR Segment is Expected to Dominate the APAC Virtual Reality and Augmented Reality in Retail Market by Type
Figure 5. Online Retail Segment held Largest Market Share in APAC Virtual Reality and Augmented Reality in Retail Market
Figure 6. China held Largest Market Share in 2020
Figure 7. APAC: PEST Analysis
Figure 8. Expert Opinion
Figure 9. APAC Virtual Reality and Augmented Reality in Retail Market: Impact Analysis of Drivers and Restraints
Figure 10. APAC Virtual Reality and Augmented Reality in Retail Market – Revenue and Forecast to 2028 (US$ Million)
Figure 11. APAC Virtual Reality and Augmented Reality in Retail Market Revenue Share, by Type (2020 and 2028)
Figure 12. APAC AR: Virtual Reality and Augmented Reality in Retail Market Revenue and Forecast to 2028 (US$ Million)
Figure 13. APAC VR: Virtual Reality and Augmented Reality in Retail Market Revenue and Forecast to 2028 (US$ Million)
Figure 14. APAC Reality and Augmented Reality in Retail Market Revenue Share, by Application (2020 and 2028)
Figure 15. APAC Online Retail: Virtual Reality and Augmented Reality in Retail Market – Revenue and Forecast to 2028 (US$ Million)
Figure 16. APAC Offline Retail: Virtual Reality and Augmented Reality in Retail Market – Revenue and Forecast to 2028 (US$ Million)
Figure 17. APAC Virtual Reality and Augmented Reality in Retail Market, by Key Country- Revenue 20202(US$ Million)
Figure 18. APAC Virtual Reality and Augmented Reality in Retail Market Breakdown, by Country, (2020 & 2028 )
Figure 19. China Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast to 2028 (US$ Mn)
Figure 20. Japan Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast To 2028 (US$ Mn)
Figure 21. India Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast To 2028 (US$ Mn)
Figure 22. South Korea Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast To 2028 (US$ Mn)
Figure 23. Australia Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast To 2028 (US$ Mn)
Figure 24. Rest of APAC Virtual Reality and Augmented Reality in Retail Market, Revenue and Forecast To 2028 (US$ Mn)
Figure 25. Impact of COVID-19 Pandemic in Asia Pacific Country Markets