Analysis - by Component (Hardware and Software & Services), Technology (Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), and Others), and End User (Media & Entertainment, Gaming, Design & Architecture, Retail, Education, and Others)
No. of Pages:
105
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Report Code:
BMIRE00031005
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Category:
Technology, Media and Telecommunications
The Middle East & Africa immersive entertainment market was valued at US$ 5,277.20 million in 2023 and is expected to reach US$ 25,596.17 million by 2031; it is estimated to record a CAGR of 21.8% from 2023 to 2031.
Increasing Adoption of Artificial Intelligence Technology Bolsters Middle East & Africa Immersive Entertainment Market
Over the past few years, technological advancements have brought closer to completely realistic and immersive experiences in VR and immersive entertainment. The application of AI to improve VR and immersive entertainment capabilities has been one of the main forces behind this advancement. AI is the process of educating robots to analyze and interpret data to make predictions and judgments. It can take many different forms in the context of VR and immersive entertainment such as improving the realism of virtual settings or producing lifelike interactions between users and virtual items. The power of AI to create realistic and dynamic landscapes is one of the most significant ways technologies transform VR and immersive entertainment. This is particularly crucial in the gaming industry, as players anticipate realistic and captivating settings that react to their choices and actions. AI can also improve the realism of virtual characters in VR and immersive entertainment by combining ML and computer vision, which teaches computers to make virtual figures move and animate realistically. The creation and use of VR and immersive entertainment are already significantly impacted by AI, and in the years to come, this influence will more likely increase. AI is contributing to developing more immersive and captivating user experiences by increasing the realism of virtual environments, facilitating better interactions between users and virtual objects, and automating content creation.
Increasing adoption of cutting-edge technologies such as AL and ML supports businesses to access real-time customer engagement. In March 2023, Infinite Reality announced the launch of an AI feature set offering customized recommendations for immersive events, entertainment, and retail experiences. The new capabilities in all Infinite Reality experiences and products will enable users to access real-time engagement with an avatar salesperson who can be quickly and intuitively trained on a brand's products and services and a consumer's preferences. Thus, the rising adoption of AI technologies is expected to emerge as a key trend in the immersive entertainment market during the forecast period.
Middle East & Africa Immersive Entertainment Market Overview
The Middle East & Africa immersive entertainment market is segmented into South Africa, Saudi Arabia, the UAE, and the Rest of Middle East & Africa. The broad application of immersive technologies in various industries such as media & entertainment, gaming, design & architecture, education, and retail is primarily driving the Middle East & Africa market growth. The gaming population is expanding rapidly in the Middle East & Africa countries, particularly in Saudi Arabia, Egypt, and the UAE. The young, tech-savvy audience is open to novel game experiences such as VR.
Moreover, the increasing adoption of technologies in gaming and entertainment is ultimately propelling the growth of immersive entertainment market, spurring demand for immersive technologies in training and education, healthcare applications, and architecture and design industries. Moreover, there are various game developers in the Middle East & Africa indulging in the development of games for businesses and brands. The brands may indulge in the development of games for educational or entertainment purposes. Thus, all these factors propel the immersive entertainment market growth in the Middle East & Africa.
Middle East & Africa Immersive Entertainment Market Revenue and Forecast to 2031 (US$ Million)
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Middle East & Africa Immersive Entertainment Strategic Insights
Strategic insights for the Middle East & Africa Immersive Entertainment provides data-driven analysis of the industry landscape, including current trends, key players, and regional nuances. These insights offer actionable recommendations, enabling readers to differentiate themselves from competitors by identifying untapped segments or developing unique value propositions. Leveraging data analytics, these insights help industry players anticipate the market shifts, whether investors, manufacturers, or other stakeholders. A future-oriented perspective is essential, helping stakeholders anticipate market shifts and position themselves for long-term success in this dynamic region. Ultimately, effective strategic insights empower readers to make informed decisions that drive profitability and achieve their business objectives within the market.
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Middle East & Africa Immersive Entertainment Report Scope
Report Attribute
Details
Market size in 2023
US$ 5,277.20 Million
Market Size by 2031
US$ 25,596.17 Million
Global CAGR (2023 - 2031)
21.8%
Historical Data
2021-2022
Forecast period
2024-2031
Segments Covered
By Component
Hardware
Software & Services
By Technology
Virtual Reality
Augmented Reality
Mixed Reality
By End User
Media & Entertainment
Gaming
Design & Architecture
Retail
Education
Regions and Countries Covered
Middle East and Africa
South Africa
Saudi Arabia
UAE
Rest of Middle East and Africa
Market leaders and key company profiles
Microsoft Corp.
Qualcomm Inc.
Google LLC.
Sony Group Corp.
Infosys Ltd.
HTC Corp.
Samsung Electronics Co Ltd.
Apple Inc.
Salesforce Inc.
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Middle East & Africa Immersive Entertainment Regional Insights
The geographic scope of the Middle East & Africa Immersive Entertainment refers to the specific areas in which a business operates and competes. Understanding local distinctions, such as diverse consumer preferences (e.g., demand for specific plug types or battery backup durations), varying economic conditions, and regulatory environments, is crucial for tailoring strategies to specific markets. Businesses can expand their reach by identifying underserved areas or adapting their offerings to meet local demands. A clear market focus allows for more effective resource allocation, targeted marketing campaigns, and better positioning against local competitors, ultimately driving growth in those targeted areas.
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Middle East & Africa Immersive Entertainment Market Segmentation
Based on component, the Middle East & Africa immersive entertainment market is bifurcated into hardware and software & services. The hardware segment held a larger market share in 2023.
By technology, the Middle East & Africa immersive entertainment market is categorized into virtual reality (VR), augmented reality (AR), mixed reality (MR), and others. The virtual reality (VR) segment held the largest market share in 2023.
In terms of end user, the Middle East & Africa immersive entertainment market is categorized into media & entertainment, gaming, design & architecture, retail, education, and others. The gaming segment held the largest market share in 2023.
By country, the Middle East & Africa immersive entertainment market is segmented into the UAE, Saudi Arabia, South Africa, and the Rest of Middle East & Africa. The UAE dominated the Middle East & Africa immersive entertainment market share in 2023.
Microsoft Corp, Qualcomm Inc, Google LLC, Sony Group Corp, Infosys Ltd, HTC Corp, Samsung Electronics Co Ltd, Apple Inc, and Salesforce Inc are some of the leading companies operating in the Middle East & Africa immersive entertainment market.
Identical Market Reports with other Region/Countries
The List of Companies - Middle East & Africa Immersive Entertainment Market
Microsoft Corp.
Qualcomm Inc.
Google LLC.
Sony Group Corp.
Infosys Ltd.
HTC Corp.
Samsung Electronics Co Ltd.
Apple Inc.
Salesforce Inc.
Frequently Asked Questions
How big is the Middle East & Africa Immersive Entertainment Market?
The Middle East & Africa Immersive Entertainment Market is valued at US$ 5,277.20 Million in 2023, it is projected to reach US$ 25,596.17 Million by 2031.
What is the CAGR for Middle East & Africa Immersive Entertainment Market by (2023 - 2031)?
As per our report Middle East & Africa Immersive Entertainment Market, the market size is valued at US$ 5,277.20 Million in 2023, projecting it to reach US$ 25,596.17 Million by 2031. This translates to a CAGR of approximately 21.8% during the forecast period.
What segments are covered in this report?
The Middle East & Africa Immersive Entertainment Market report typically cover these key segments-
End User (Media & Entertainment, Gaming, Design & Architecture, Retail, Education)
What is the historic period, base year, and forecast period taken for Middle East & Africa Immersive Entertainment Market?
The historic period, base year, and forecast period can vary slightly depending on the specific market research report. However, for the Middle East & Africa Immersive Entertainment Market report:
Historic Period : 2021-2022
Base Year : 2023
Forecast Period : 2024-2031
Who are the major players in Middle East & Africa Immersive Entertainment Market?
The Middle East & Africa Immersive Entertainment Market is populated by several key players, each contributing to its growth and innovation. Some of the major players include:
Microsoft Corp.
Qualcomm Inc.
Google LLC.
Sony Group Corp.
Infosys Ltd.
HTC Corp.
Samsung Electronics Co Ltd.
Apple Inc.
Salesforce Inc.
Who should buy this report?
The Middle East & Africa Immersive Entertainment Market report is valuable for diverse stakeholders, including:
Investors: Provides insights for investment decisions pertaining to market growth, companies, or industry insights. Helps assess market attractiveness and potential returns.
Industry Players: Offers competitive intelligence, market sizing, and trend analysis to inform strategic planning, product development, and sales strategies.
Suppliers and Manufacturers: Helps understand market demand for components, materials, and services related to concerned industry.
Researchers and Consultants: Provides data and analysis for academic research, consulting projects, and market studies.
Financial Institutions: Helps assess risks and opportunities associated with financing or investing in the concerned market.
Essentially, anyone involved in or considering involvement in the Middle East & Africa Immersive Entertainment Market value chain can benefit from the information contained in a comprehensive market report.
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WHAT'S INCLUDED IN FULL REPORT : Market Dynamics,
Competitive Analysis and Assessment, Define Business Strategies, Market Outlook and
Trends, Market Size and Share Analysis, Growth Driving Factors, Future Commercial
Potential, Identify Regional Growth Engines