Previsioni di mercato dell\'audio 3D per Medio Oriente e Africa fino al 2030 - Analisi regionale - Per componenti (hardware, software, servizi) e settori di utilizzo finale (elettronica di consumo, automobilistico, media e intrattenimento, giochi e altri)

BMIRE00029755 | Pages: 80 | Electronics and Semiconductor | Mar 2024 | Type: Regional | Status: Published
Il mercato dell’audio 3D in Medio Oriente e Africa è stato valutato a 479,24 milioni di dollari nel 2022 e si prevede che raggiungerà 1.228,12 milioni di dollari entro il 2030; si stima che crescerà a un CAGR del 12,5% dal 2022 al 2030.

La proliferazione dell\'industria dei giochi alimenta il mercato dell\'audio 3D in Medio Oriente e Africa.

L\'uso di tecnologie avanzate come head- le funzioni di trasferimento correlate (HRTF) stanno crescendo nel settore dei media e dell\'intrattenimento. Gli operatori del mercato audio 3D in Medio Oriente e Africa stanno lavorando alla fusione della tecnologia HRTF per una migliore esperienza utente. Quando guardi film sugli smartphone con gli auricolari, l\'audio 3D è più coinvolgente dell\'audio 2D. Nell\'industria cinematografica, l\'integrazione HRTF simula l\'audio 3D quando i suoni riflessi raggiungono le orecchie da più direzioni attraverso vari altoparlanti posizionati su tutti e quattro i lati di uno spazio. L\'HRTF è implementato per un\'ampia gamma di dispositivi audio, comprese le cuffie, per fornire un\'impressione di suono surround distinta. I consumatori sono sempre più interessati all\'installazione di sistemi home theater che sfruttino l\'esperienza offerta da HRTF. Una certificazione chiamata Dolby Digital viene rilasciata ai consumatori che utilizzano HRTF, che si basa su effetti sonori surround. Anche l\'elaborazione HRTF viene emulata tramite software senza l\'uso di hardware esterno per produrre audio surround.

Inoltre, i produttori di cuffie stanno investendo in prodotti che integrano la tecnologia HRTF per fornire agli utenti il miglior ambiente uditivo 3D. Nel gennaio 2023, JBL ha ampliato le sue nuove cuffie della serie JBL Quantum. Dopo il successo delle sue prime cuffie da gioco wireless, le JBL Quantum TWS, l\'azienda ha lanciato anche il prossimo capitolo della serie, le JBL Quantum TWS Air. Pertanto, il costante aumento dell’uso di HRTF nel settore dei media e dell’intrattenimento alimenta la crescita del mercato audio 3D in Medio Oriente e Africa.

Panoramica del mercato audio 3D in Medio Oriente e Africa

Un sistema audio audio 3D è un sistema acustico utilizzato per fornire agli utenti il suono in uno spazio tridimensionale. L\'effetto audio 3D è un modello di diversi effetti sonori costruiti da gruppi di altoparlanti 3D, altoparlanti stereo, cuffie e altoparlanti surround. Questi sistemi sono installati in una vasta gamma di applicazioni, come dispositivi mobili, console di gioco, sistemi audio basati su AR/VR, sistemi home theater, ecc. Inoltre, settori come quello automobilistico, dell\'elettronica di consumo, dei media e dell\'intrattenimento stanno implementando Sistemi audio 3D per offrire ai propri utenti un\'esperienza audio 3D migliorata e visualizzazione in tempo reale.

I continui sviluppi nel settore dei media e dell\'intrattenimento e l\'introduzione delle moderne tecnologie AV alimentano la crescita del mercato audio 3D in Medio Oriente e Africa. I produttori di audio 3D si stanno concentrando sull\'incorporazione della tecnologia di mixaggio del suono nell\'hardware per offrire musica (suono) migliorata agli ascoltatori in uno spazio 3D. Inoltre, la proliferazione dell’industria dei giochi sta stimolando il mercato dell’audio 3D in Medio Oriente e Africa. Inoltre, la crescente inclinazione verso lo streaming di musica 3D online offre un’opportunità redditizia agli operatori del mercato audio 3D del Medio Oriente e dell’Africa.

Entrate e previsioni del mercato dell\'audio 3D in Medio Oriente e Africa fino al 2030 (milioni di dollari)

Segmentazione del mercato dell\'audio 3D in Medio Oriente e Africa

Audio 3D in Medio Oriente e Africa il mercato è segmentato in componenti, industrie di utilizzo finale e paese.

In base ai componenti, il mercato dell\'audio 3D in Medio Oriente e Africa è segmentato in hardware, software e servizi. Il segmento hardware ha detenuto la quota maggiore nel 2022.

In base ai settori di utilizzo finale, il mercato dell\'audio 3D in Medio Oriente e Africa è segmentato in elettronica di consumo, automobilistico, media e intrattenimento, giochi e altri. Il segmento dei media e dell\'intrattenimento ha detenuto la quota maggiore nel 2022.

In base al paese, il mercato dell\'audio 3D in Medio Oriente e Africa è segmentato in Sud Africa, Arabia Saudita, Emirati Arabi Uniti e il resto del Medio Oriente e dell\'Africa. Gli Emirati Arabi Uniti hanno dominato il mercato dell\'audio 3D in Medio Oriente e Africa nel 2022.

Barco NV, Dolby Laboratories Inc, Waves Audio Ltd. e Sennheiser Electronic GmbH & Co. KG sono alcune delle aziende leader che operano nel Medio Oriente Mercato dell\'audio 3D in Oriente e Africa.

Table of Content

 

1. Introduction

1.1 The Insight Partners Research Report Guidance

1.2 Market Segmentation

2. Executive Summary

2.1 Key Insights

2.2 Market Attractiveness

3. Research Methodology

3.1 Coverage

3.2 Secondary Research

3.3 Primary Research

4. Middle East & Africa 3D Audio Market Landscape

4.1 Overview

4.2 Ecosystem Analysis

4.2.1 Component Providers:

4.2.2 3D Audio System Manufacturers:

4.2.3 End Users:

4.2.4 List of Vendors in the Value Chain:

5. Middle East & Africa 3D Audio Market - Key Industry Dynamics

5.1 Drivers

5.1.1 Rise in use of HRTF in Media & Entertainment Sector

5.1.2 Proliferation of Gaming Industry

5.2 Restraints:

5.2.1 Connectivity Issues and High Overall Costs

5.3 Opportunities:

5.3.1 Growing Adoption of Online 3D Music Streaming

5.3.2 Increasing Importance of Spatial Audio

5.4 Future Trends:

5.4.1 Use of 3D Audio in Podcasts

5.5 Impact of Drivers and Restraints:

6. 3D Audio Market -Middle East & Africa Market Analysis

6.1 Middle East & Africa 3D Audio Market Revenue (US$ Million), 2022 - 2030

6.2 Middle East & Africa 3D Audio Market Forecast and Analysis

7. Middle East & Africa 3D Audio Market Analysis - Component

7.1 Hardware

7.1.1 Overview

7.1.2 Hardware Market Revenue and Forecasts To 2030 (US$ Million)

7.1.3 Loudspeakers

7.1.3.1 Overview

7.1.4 Loudspeakers Market Revenue and Forecasts To 2030 (US$ Million)

7.1.5 Headphones

7.1.5.1 Overview

7.1.6 Headphones Market Revenue and Forecasts To 2030 (US$ Million)

7.1.7 Microphones

7.1.7.1 Overview

7.1.8 Microphones Market Revenue and Forecasts To 2030 (US$ Million)

7.1.9 Others

7.1.9.1 Overview

7.1.10 others Market Revenue and Forecasts To 2030 (US$ Million)

7.2 Software

7.2.1 Overview

7.2.2 Software Market Revenue and Forecasts To 2030 (US$ Million)

7.3 Services

7.3.1 Overview

7.3.2 Services Market Revenue and Forecasts To 2030 (US$ Million)

8. Middle East & Africa 3D Audio Market Analysis - End-Use Industries

8.1 Consumer Electronics

8.1.1 Overview

8.1.2 Consumer Electronics Market Revenue and Forecasts To 2030 (US$ Million)

8.2 Automotive

8.2.1 Overview

8.2.2 Automotive Market Revenue and Forecasts To 2030 (US$ Million)

8.3 Media and Entertainment

8.3.1 Overview

8.3.2 Media and Entertainment Market Revenue and Forecasts To 2030 (US$ Million)

8.4 Gaming

8.4.1 Overview

8.4.2 Gaming Market Revenue and Forecasts To 2030 (US$ Million)

8.5 Others

8.5.1 Overview

8.5.2 Others Market Revenue and Forecasts To 2030 (US$ Million)

9. Middle East & Africa 3D Audio Market - Country Analysis

9.1 Middle East & Africa

9.1.1 Middle East & Africa 3D Audio Market Overview

9.1.2 Middle East & Africa 3D Audio Market Breakdown, by Country

9.1.3 Middle East & Africa 3D Audio Market Revenue and Forecasts and Analysis - By Countries

9.1.3.1 South Africa 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)

9.1.3.1.1 South Africa 3D Audio Market Breakdown by Component

9.1.3.1.2 South Africa 3D Audio Market Breakdown by End-Use Industries

9.1.3.2 Saudi Arabia 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)

9.1.3.2.1 Saudi Arabia 3D Audio Market Breakdown by Component

9.1.3.2.2 Saudi Arabia 3D Audio Market Breakdown by End-Use Industries

9.1.3.3 UAE 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)

9.1.3.3.1 UAE 3D Audio Market Breakdown by Component

9.1.3.3.2 UAE 3D Audio Market Breakdown by End-Use Industries

9.1.3.4 Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)

9.1.3.4.1 Rest of Middle East & Africa 3D Audio Market Breakdown by Component

9.1.3.4.2 Rest of Middle East & Africa 3D Audio Market Breakdown by End-Use Industries

10. Industry Landscape

10.1 Overview

10.2 Market Initiative

11. Company Profiles

11.1 Barco NV

11.1.1 Key Facts

11.1.2 Business Description

11.1.3 Products and Services

11.1.4 Financial Overview

11.1.5 SWOT Analysis

11.1.6 Key Developments

11.2 Dolby Laboratories Inc

11.2.1 Key Facts

11.2.2 Business Description

11.2.3 Products and Services

11.2.4 Financial Overview

11.2.5 SWOT Analysis

11.2.6 Key Developments

11.3 Waves Audio Ltd.

11.3.1 Key Facts

11.3.2 Business Description

11.3.3 Products and Services

11.3.4 Financial Overview

11.3.5 SWOT Analysis

11.3.6 Key Developments

11.4 Sennheiser electronic GmbH & Co. KG

11.4.1 Key Facts

11.4.2 Business Description

11.4.3 Products and Services

11.4.4 Financial Overview

11.4.5 SWOT Analysis

11.4.6 Key Developments

12. Appendix

12.1 Word Index

 

List of Tables

Table 1. Middle East & Africa 3D Audio Market Segmentation

Table 2. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million)

Table 3. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) - Component

Table 4. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) - Hardware

Table 5. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) - End-Use Industries

Table 6. Middle East and Africa 3D Audio Market, by Country - Revenue and Forecast to 2030 (USD Million)

Table 7. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By Component

Table 8. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By Hardware

Table 9. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By End-Use Industries

Table 10. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By Component

Table 11. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By Hardware

Table 12. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By End-Use Industries

Table 13. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By Component

Table 14. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By Hardware

Table 15. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By End-Use Industries

Table 16. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By Component

Table 17. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By Hardware

Table 18. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) - By End-Use Industries

Table 19. List of Abbreviation

 

List of Figures

Figure 1. Middle East & Africa 3D Audio Market Segmentation, By Country

Figure 2. Ecosystem: Middle East & Africa 3D audio market

Figure 3. Middle East & Africa 3D Audio Market - Key Industry Dynamics

Figure 4. Impact Analysis of Drivers and Restraints

Figure 5. Middle East & Africa 3D Audio Market Revenue (US$ Million), 2022 & 2030

Figure 6. Middle East & Africa 3D Audio Market Share (%) - Component, 2022 and 2030

Figure 7. Hardware Market Revenue and Forecasts To 2030 (US$ Million)

Figure 8. Loudspeakers Market Revenue and Forecasts To 2030 (US$ Million)

Figure 9. Headphones Market Revenue and Forecasts To 2030 (US$ Million)

Figure 10. Microphones Market Revenue and Forecasts To 2030 (US$ Million)

Figure 11. Others Market Revenue and Forecasts To 2030 (US$ Million)

Figure 12. Software Market Revenue and Forecasts To 2030 (US$ Million)

Figure 13. Services Market Revenue and Forecasts To 2030 (US$ Million)

Figure 14. Middle East & Africa 3D Audio Market Share (%) - End-Use Industries, 2022 and 2030

Figure 15. Consumer Electronics Market Revenue and Forecasts To 2030 (US$ Million)

Figure 16. Automotive Market Revenue and Forecasts To 2030 (US$ Million)

Figure 17. Media and Entertainment Market Revenue and Forecasts To 2030 (US$ Million)

Figure 18. Gaming Market Revenue and Forecasts To 2030 (US$ Million)

Figure 19. Others Market Revenue and Forecasts To 2030 (US$ Million)

Figure 20. Middle East & Africa 3D Audio Market, by Key Country - Revenue (2022) (US$ Million)

Figure 21. 3D Audio Market Breakdown by Key Countries, 2022 and 2030 (%)

Figure 22. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)

Figure 23. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)

Figure 24. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)

Figure 25. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)

1. Barco NV
2. Dolby Laboratories Inc
3. Waves Audio Ltd.
4. Sennheiser electronic GmbH & Co. KG

  • Save and reduce time carrying out entry-level research by identifying the growth, size, leading players, and segments in the Middle East & Africa 3D Audio market.
  • Highlights key business priorities in order to assist companies to realign their business strategies
  • The key findings and recommendations highlight crucial progressive industry trends in the Middle East & Africa 3D Audio market, thereby allowing players across the value chain to develop effective long-term strategies
  • Develop/modify business expansion plans by using substantial growth offering developed and emerging markets
  • Scrutinize in-depth Middle East & Africa market trends and outlook coupled with the factors driving the Middle East & Africa 3D Audio market, as well as those hindering it
  • Enhance the decision-making process by understanding the strategies that underpin commercial interest with respect to client products, segmentation, pricing, and distribution
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